Intelliswift Software

Prototyping Engineer (AR/VR Hardware Systems)

⭐ - Featured Role | Apply direct with Data Freelance Hub
This role is for a Prototyping Engineer (AR/VR Hardware Systems) in Redmond, WA, for a 12-month contract, offering competitive pay. Requires 6+ years in hardware prototyping, strong debugging skills, and a degree in engineering or physics.
🌎 - Country
United States
πŸ’± - Currency
$ USD
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πŸ’° - Day rate
840
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πŸ—“οΈ - Date
May 22, 2026
πŸ•’ - Duration
More than 6 months
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🏝️ - Location
On-site
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πŸ“„ - Contract
Unknown
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πŸ”’ - Security
Unknown
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πŸ“ - Location detailed
Redmond, WA
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🧠 - Skills detailed
#C++ #Scripting #AI (Artificial Intelligence) #Programming #Shell Scripting #Automation #Embedded Systems #Linux #Data Analysis #Python #Debugging
Role description
Job Title: Prototyping Engineer (AR/VR Hardware Systems) Location: Redmond, WA Duration: 12 Months Contract Experience: 6+ Years Required Skills & Qualifications: β€’ 6+ years of experience in hardware prototyping, systems integration, or lab engineering β€’ Strong hands-on expertise in building and debugging multi-disciplinary systems β€’ Bachelor’s degree in Electrical, Mechanical, Systems Engineering, Physics, or related field β€’ Proficiency with electrical debug tools: Multimeter, Oscilloscope, Logic Analyzer β€’ Experience with embedded systems debugging: ADB, UART/Serial consoles, JTAG β€’ Strong cross-functional understanding of mechanical, electrical, and software systems integration β€’ Proven ability to work independently and drive projects with minimal guidance Preferred Qualifications: β€’ Experience with AR/VR systems, display technologies, optical alignment, or metrology β€’ Familiarity with PCB schematics, board-level debugging, soldering, and rework β€’ Programming/scripting skills: Python, C/C++, Shell scripting β€’ Experience with test automation and data collection workflows β€’ Knowledge of embedded Linux or RTOS-based systems β€’ Hands-on experience with precision mechanical assembly and alignment β€’ Exposure to modern AI tools (e.g., LLMs, automation frameworks) β€’ Experience building lab infrastructure and custom test systems Our client is looking for a highly hands-on Prototyping Engineer to join an advanced development team focused on next-generation AR/VR hardware systems. This role is ideal for a self-driven engineer who thrives in ambiguity, enjoys building from scratch, and has a strong multi-disciplinary background across mechanical, electrical, and software systems. You will play a key role in designing, building, debugging, and integrating complex prototype systems, while also leveraging AI tools and workflows to drive efficiency and innovation. Responsibilities β€’ Design, build, and integrate multi-disciplinary prototype systems across mechanical, electrical, and software domains β€’ Integrate and validate subsystems (optical, electrical, mechanical, firmware) into functional hardware prototypes β€’ Debug hardware and firmware issues using tools like multimeters, oscilloscopes, and logic analyzers β€’ Perform software-level debugging using ADB, serial consoles, and log analysis tools β€’ Develop and streamline device bring-up processes, including GUI development and automation workflows β€’ Build and maintain test fixtures, jigs, and custom tooling for prototype validation β€’ Collaborate cross-functionally with engineering teams to convert concepts into working hardware systems β€’ Document assembly processes, debug methodologies, and integration workflows β€’ Identify risks proactively and drive issues to resolution independently β€’ Support display hardware integration including optical alignment, metrology, and functional testing β€’ Use AI tools for data analysis, workflow automation, and process optimization β€’ Design and maintain AI-driven pipelines, multi-agent systems, and automation frameworks β€’ Integrate AI capabilities (LLMs, generative AI) into engineering workflows and tools β€’ Troubleshoot display hardware, firmware, and system-level issues