Crossing Hurdles

Real-Time 3D Engine Developer (Open 3D Engine) | Remote

⭐ - Featured Role | Apply direct with Data Freelance Hub
This role is for a Real-Time 3D Engine Developer (Open 3D Engine) on an hourly contract, offering $50-$150/hour for 10–40 hours/week. Key skills include C++, Lua, and experience with O3DE and AAA game development.
🌎 - Country
United States
💱 - Currency
$ USD
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💰 - Day rate
150
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🗓️ - Date
March 6, 2026
🕒 - Duration
Unknown
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🏝️ - Location
Remote
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📄 - Contract
Unknown
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🔒 - Security
Unknown
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📍 - Location detailed
United States
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🧠 - Skills detailed
#Scala #C++ #Version Control #Scripting #Linux #Documentation #Programming #Debugging #Code Reviews #Agile
Role description
Position: Game Engine Developer (Open 3D Engine – O3DE) Type: Hourly Contract Compensation: $50 - $150/hour Location: Remote Commitment: 10–40 hours/week Role Responsibilities • Architect, develop, and optimize scalable game systems using Open 3D Engine (O3DE) with C++ and Lua • Implement advanced 3D rendering pipelines and visual features to achieve AAA-quality graphical fidelity • Integrate, extend, and customize O3DE modules to fulfill project-specific needs and support dynamic, multiplayer-ready worlds • Collaborate with designers, artists, and other developers to deliver robust, maintainable gameplay and engine features • Troubleshoot, profile, and resolve complex performance challenges across diverse hardware configurations • Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing • Engage in agile development processes, providing technical insights and driving innovation within the team Requirements • Professional experience with Open 3D Engine (O3DE) and familiarity with its modular architecture • Advanced programming skills in C++ and proficiency with Lua scripting for gameplay or engine extension • Experience building, optimizing, and debugging large-scale real-time 3D environments • Strong understanding of rendering technologies, graphics pipelines, and multiplayer or networking systems • Excellent written and verbal communication skills with the ability to collaborate across disciplines • Experience working with open-source tools, build systems, and version control • Strong problem-solving skills with a proactive, ownership-driven approach • Contributions to open-source 3D engine projects or involvement in the O3DE community • Experience deploying games or simulations on multiple platforms, including Linux • Background in shipping AAA games or large-scale multiplayer environments Application Process (Takes 20 Mins) • Upload resume • Interview (15 min) • Submit form