Nintendo

CONTRACT - Associate Engineer (NTD)

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This role is a CONTRACT - Associate Engineer (NTD) based in Redmond, WA, lasting until completion of the project. Pay ranges from $50.62 to $81.00 per hour. Key skills include C/C++, Python, graphics APIs, and QA methodologies. A Bachelor's degree in Computer Science or equivalent is required.
🌎 - Country
United States
💱 - Currency
$ USD
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💰 - Day rate
648
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🗓️ - Date
January 15, 2026
🕒 - Duration
Unknown
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🏝️ - Location
Remote
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📄 - Contract
W2 Contractor
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🔒 - Security
Unknown
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📍 - Location detailed
Redmond, WA
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🧠 - Skills detailed
#C++ #Python #Base #Computer Science #C# #Automation #Programming #Quality Assurance #Regression #Jira #TeamCity #Debugging #GIT
Role description
Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Description Of Duties • Develop Test automation and QA tools and systems for Graphics and Graphics debugging tools for Nintendo platforms • Design test strategies and test plans to ensure the features and product are released with improving and maintaining a high quality bar • Ensure test coverage is in place for different aspects of the product such as performance testing, compatibility testing, regression testing, functional testing, and other key aspects • Innovate to create new tooling or automation systems • Work with productivity tools such as Jira and git and Teamcity • Perform risk assessment to determine critical code flows and respectively develop test cases (automated) • Implement test automation in different programming languages • Find defects, report them, then drive to resolution and verification Summary Of Requirements • Experience and/or Knowledge of Quality Assurance, test methodologies and strategies • Strong skills in programming languages, primarily C/C++ but also python, C# • Experience with source controls tools (ie: git, perforce) • Knowledge of graphics features and rendering pipeline • Experience using graphics APIs such as OpenGL, Direct3D, Vulkan • Experience with different graphics shaders languages such as GLSL or HLSL or SPIRV • Experience debugging graphics applications (with different tools or techniques) • Knowledge, skills, and experience in testing, test techniques, QA and test automation • Familiarity with ticket managing systems (such as Jira) • Bachelors degree in Computer Science, Computer Engineering or equivalent This position is onsite in Redmond, WA, and not open to remote status at this time. This contract position has a base pay range of $50.62 - $81.00 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.