The Planet Group

Creative Developer

⭐ - Featured Role | Apply direct with Data Freelance Hub
This role is for a Creative Developer on a 3-month contract, remote (local to Cupertino, CA or Culver City, CA). Key skills include React, Node.js/Python, REST APIs, and macOS app development. Strong communication and design problem-solving abilities required.
🌎 - Country
United States
💱 - Currency
$ USD
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💰 - Day rate
720
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🗓️ - Date
June 27, 2026
🕒 - Duration
3 to 6 months
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🏝️ - Location
Remote
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📄 - Contract
Unknown
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🔒 - Security
Unknown
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📍 - Location detailed
California, United States
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🧠 - Skills detailed
#GIT #REST (Representational State Transfer) #Bash #React #Shell Scripting #REST API #Scripting #Python #Documentation #JSON (JavaScript Object Notation) #GitHub
Role description
The Planet Group is looking for a Creative Developer to join our well-known Fortune 500 client on a 3-months contract, working a remote schedule but must be local to Cupertino, CA or Culver City, CA. Creative Developer | Qualifications: • Experience using modern web frameworks, such as React or similar. • Proficient understanding of the latest ECMAScript standards. • Proficient in at least one server-side technology, such as Node.js or Python. • Experience using REST APIs with JSON, and a high-level understanding of how HTTP works. • Experience building native macOS apps using Swift. • Experience with shell scripting using Bash or ZSH. • Experience and proficiency working and automating art with Photoshop, Illustrator, Sketch, and After Effects. • Familiarity with Git and using GitHub to maintain well-organized code repositories and releases. • Ability to thrive in a fast-paced and design-focused environment, while learning new technologies. • Ability to design simple experiences for complex problems. • Strong communication skills and the ability to work closely with others. • An affinity for Media Products and digital content, in general. Creative Developer | Description: • Build web and native macOS Apps to ease rough edges of production design processes and automate artwork at a large scale. • Prototype artwork systems solutons in the context of Media Products UI. • Maintain new and existing software and distribute new releases as new versions of macOS, Photoshop, Sketch, and other tools are released. • Use internal content APIs to download, process, and upload art to different systems. • Develop Photoshop, After Effects, and Sketch plugins or macOS services to cut down on repetitve work and boost productivity of Editorial and Production Design Teams. • Collaborate to create and maintain documentation for new and existing apps and tools. • Be available to support questions from team members and take feedback on bugs and suggested enhancements.