

Senior Demo Engineer XR
β - Featured Role | Apply direct with Data Freelance Hub
This role is for a Senior Demo Engineer XR, offering a contract of unspecified length at a pay rate of $70-$83/hr. Located on-site in Burbank, key skills include proficiency in C++, Python, Unity, Unreal, and experience with interactive toolsets and XR technologies.
π - Country
United States
π± - Currency
$ USD
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π° - Day rate
664
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ποΈ - Date discovered
June 13, 2025
π - Project duration
Unknown
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ποΈ - Location type
On-site
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π - Contract type
Unknown
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π - Security clearance
Unknown
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π - Location detailed
Burbank, CA
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π§ - Skills detailed
#Linux #R #ML (Machine Learning) #Python #AI (Artificial Intelligence) #React #C# #C++ #Programming #Storytelling #Cloud
Role description
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Shape the Future of Immersive Experiences:
Are you passionate about building immersive, real-time experiences that blend cutting-edge technology with compelling storytelling?
Weβre seeking an XR Demo Engineer to join a hands-on innovation team based at a major studio lot in Burbank. In this role, youβll develop interactive prototypes that bring AR/VR concepts to life β from headsets and spatial computing to real-time engines and physical installations. Your work will support high-profile executive demos, internal showcases, and experimental tech integrations.
This is a rare opportunity to work at the intersection of creative technology, storytelling, and innovation β contributing to forward-thinking projects that influence how audiences engage with entertainment. If you're excited by fast-paced prototyping, real-world problem solving, and emerging tech, weβd love to meet you.
Job Summary
As part of the StudioLAB team, you will join a team of innovators within the Office of Technology Enablement that includes multi-skilled individuals with broad experience in a wide range of specialisms and industries, collectively capable of prototyping and delivering Studios-centric software, hardware, new kinds of content and experiences, and even new lines of cinematic-related business.
We are looking for a Senior Demo Engineer XR to join our Client's StudioLAB team. This position will have a core role in the implementation and execution of their Lab, a hands-on showroom demonstrating the latest in production technology innovation. This person will report to the Senior Manager, Lab Space.
The Sr Demo Engineer XR is responsible for the implementation and maintenance of StudioLAB demos. These demos will demonstrate the cutting-edge of production technology tools and techniques in simple, hands-on ways. They must be robust, intuitive, and adaptable to new functionality.
These demonstrations cover the full range of the filmmaking pipeline, including but not limited to AI/ML, game engines, virtual production, animation, VFX, editorial, etc. They may be implemented using a variety of technical formats, including web-based applications, cloud-based applications, stand-alone applications, desktop-based applications, mobile- based applications, DCC-based plugins (for Maya, Houdini, etc). They may require configuring fully-packed off-the-shelf applications, compiling open source code, writing
custom code, or a mix of each. They may showcase a mix of 3rd party applications as well as in-house proprietary technologies. They may be software-based, hardware-based, or a mix of both.
Responsibilities:
- Build technology demos around cutting-edge production tools, both 3rd party and proprietary, with an emphasis on emerging real-time and XR technologies.
- Maintain robust functionality of demos through daily operation and upgrades.
- Document implementation of tools and systems.
- Work with R&D engineers and studio colleagues to explore new technologies and recommend intuitive, self-service ways to showcase core functionality/innovations.
- Assist with tours of the lab space for visiting groups.
- Provide content and programming updates to the control app and relevant
infrastructure components, as needed to facilitate demo functionality and
integration.
Basic Qualifications
6+ years of experience as a Sr Software Engineer, ideally working on interactive
toolsets, such as those used in museum exhibits, attractions, or showrooms.
- Versatile full-stack coder, proficient across a variety of languages/frameworks (C++,
Python, C#, React, AppleScript, etc).
- Proficient with game engines (Unity, Unreal).
- Familiarity with and able to author plugins for standard filmmaking applications (Maya,
Houdini, Nuke, Avid, Premiere, etc).
- Comfortable interfacing with specialty hardware, such as AR/VR devices, touch screens,
microcontrollers, etc.
- Ability to code on and automate within a variety of operating systems (Windows,
Mac, Linux).
- Good sense of UX and human interface design.
- Exceptional communication skills (written, verbal, and presentational).
Compensation:
The compensation range for this position is $70/hr. - $83/hr. (approx. $140,000 - $165,000 annualized). Final compensation for this role will be determined by various factors such as a candidateβs relevant work experience, skills, certifications, and geographic location.
Benefits:
Medical, Dental, Vision, Hearing, Employee Assistance Program, Life, AD&D, and Long-term Disability Insurance, Retirement program with a 3% company match (no vesting limitation), interactive employee reward & recognition program, and equipment provision.
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